Showing posts with label Video. Show all posts
Showing posts with label Video. Show all posts

Monday, August 4, 2014

A trailer for PocketCrusades & IndieGogo

Hey guys!

First of all, here's a little trailer I made the last days:


Secondly, and more importantly, today, in 3 hours, PocketCrusades will be on IndieGogo. So if you like the project, please help it get funded. It would mean the world to me, and it assures that this will become a high quality game!

I'll post the link to the project the moment it get's online!

So, till later ;)

Wednesday, July 23, 2014

Finally, a video ;)

Hello there =)

So, I won't count how often I promised a video, but I'm sure it was over a dozen times. Well, here you go:



Better late than never ;)

Thursday, April 10, 2014

Better late than never! Warriors and Archers - The movie ;)

Just kidding, there's no movie! But at least a two minute demo of them. Tell me what you think, comment and request changes in the comments please!





I'm currently working on the first hero for the orcs, which will be some kind of freaking huge warrior. The second one is gonna be some kind of Shaman. More information about that this weekend.

As always, thanks for reading/watching.

Tuesday, March 11, 2014

PlayMaker on SALE!

Just a quick info, PlayMaker for Unity is on Sale in the AssetStore, only 31.59$ instead of 90.25$!
So, I recommend you get it now, you won't regret it! I need this tool almost every day, and some of my upcoming tutorials will also feature it!

Get it here: AssetStore

Tonight I'll upload the video with the warrior-update.

Till then, thanks for reading!

Monday, March 10, 2014

The warrior is here!

Another step towards finishing this game has been done!
Today, after hours of struggling with the GUI, which was appearing wrong, and I have to admit I still don't have any idea why, I finally finished the warrior. There won't be a video till tomorrow, because I will head to bed now, but as a little sneak peek, here's a picture:


The concept for him is pretty similiar to the worker, I didn't even had to change the major parts of the scripts. Some time during the next week I'll add a video (tutorial) explaining how the Units in this game do what they do, how the most parts of the code is reusable and so on. Maybe, and thats a big MAYBE, I'll even publish parts of the code-framework of the game, so that everyone could make something similiar.
We'll see. 

Good night everyone, thanks for reading.

Monday, March 3, 2014

Here we go! Demo-Video!

Here it is, a little preview of the game!

It's not even close to finished, but I think you can see in which direction this is going. 

I have to apologize for the bad audio quality, the microphone I used was, well, shitty.
I'll arrange a better one for the next video, which will be uploaded in the next few days,
showing the barracks and the first warriors.



Thanks for watching!

Menu, Units, Some Buildings - DEMO VIDEO TODAY!

It has been some time since my last post, so today I'll upload a video showing the current state of the project.


 What has happened:

1) Menu
I finished the menu, where you choose if you want to play locally, online, buy stuff, or change the settings.

2) Units
The workers are FINISHED. You can send them around, let them build and repair buildings, or let them mine for gold. They even push each other around while doing so. I have to say, I'm very pleased with how they turned out. And, on the basis of their scripts I will create the other units (warriors and heros), so they won't be too much work.

3) Buildings
The state of the buildings is as follows:

  1. Townhall: Finished
  2. Farm: Finished
  3. Barracks: 50%
  4. Tower: 10%
  5. Altar: 10%


So, this evening I'll present the first InGame demo.

See you in a few hours,

Thanks for reading.