Easter is over, so it's time for some quick updates!
1.) The hero! He walks, he crushes bones, and he destroys everything that comes in his path. So what's left? The special ability! I hope I'll finish this tomorrow, let's see.
2.) The Multi-Selector! I don't know if I have ever written about this or not, nevermind. One big challenge when creating a RTS for mobile (and therefore touchscreen) devices, is the simple task: Select several units. How are you gonna do that? Well, I for one, tried to solve it with a little button that you can move over all units you want to select. And it WORKS! I'll show you how and why in the next video (hopefully also featuring the hero)
3.) The campaign! As you have seen in my previous posts, 2 maps are already (or nearly) finished. The game will have a single player campaign that stretches over 4 maps, and can be played with both sides. So, the last 2 days were spent making a campaign overview map, which will guide you through your process and provide some background story. Here some screenshots: